Tag Archives: iOS

Looking to implement a day and night mode to your app?  Ti.Brightness provides a series of APIs that allows you to read the iOS 7 screen brightness and be notified if it changes.

Getting the screen brightness

Reading the iOS 7 screen brightness level is easy.  Just call the getScreenBrightness method as shown below.  This method provides Titanium access to the underlying iOS [UIScreen mainScreen].brightness platform API.

var brightness = require('ti.brightness');
var level= brightness.getScreenBrightness();"Brightness Level:" + level);

* If you are running this in the simulator, 0.5 will always be returned.

Brightness Changed Event

You can use the changed event as shown in the following snippet to trigger an event after the user has adjusted their screen brightness. This event provides Titanium access to the name UIScreenBrightnessDidChangeNotification notification.

function onBrightChange(e){;
    alert("Your Screen brightness is level: " + e.brightness);


* This event will not trigger in the simulator

In Action

The following movie shows the module in action and how Ti.Brightness can be used to add a dark and light theme to your app.

iOS 7 introduced the speech synthesizer API AVSpeechSynthesizer.  With this API you can have iOS speak a phrase in the language of the text provided.  Used correctly this can add a compelling level of user interaction and direction to your app.

The Utterance iOS Titanium module provides a simple to use API for interacting with AVSpeechSynthesizer in the simulator or on device.

In just a few lines of code you can speak a phrase in any supported language.  Here is an example in Japanese.

First we require the module into our Titanium program

var utterance = require('bencoding.utterance');

Then we create a new Speech object

var speech = utterance.createSpeech();

Finally we call the startSpeaking method and provide the text we wish to have read.


For a full list of the methods available please visit the project n github here.

Here the module in action

The following is a video showing the module in action.

How to get the module:

With iOS 7 and the new flat design aesthetic many apps are using a blurred background or overlay to help set depth or attention.  The Ti.BlurView iOS native module now makes this easy to implement in Titanium.  Since we are using CoreImage you can use this in iOS 6 or greater.

Below shows Ti.BlurView example app.js in action, for a full walk through see the video here.

BlurView Demo
The Ti.BlurView module’s source is available on Github here.

You can get started today using Ti.BlurView with the following:

Please note you need iOS 6 or greater to use this module so make sure to set the min-ios-ver in your Titanium tiapp.xml to at least the value displayed below.


Below is a snippet showing how to create a blurred background image similar to the Yahoo Weather app.

var mod = require('bencoding.blur');

var win = Ti.UI.createWindow({

var bgView = Ti.UI.createView({
	height:Ti.UI.FILL, width:Ti.UI.FILL,

var blurView = mod.createView({
	blurLevel:5, blurCroppedToRect:false,


	var container = Ti.UI.createView({
		backgroundColor:"#fff", borderRadius:20,
		top:100, height:150, left:40, right:40
	var label = Ti.UI.createLabel({
		text:"Show how to blur like the yahoo weather app.",
		color:"#000", width:Ti.UI.FILL,
		height:50, textAlign:"center"


You can also use the applyBlurTo method to create your own Blur View containers.  For information on how to do this please see the documentation here.


PACKT recently provided the opportunity for me to review the Xcode 4 Cookbook by Steven Daniel.  As primarily a Titanium developer I spend most of my time in Sublime Text or Titanium Studio so I thought it would provide a good opportunity to spend more time in Xcode. 

First, the book title is alittle misleading.  I found this book to be more about iOS development then Xcode itself.  The author does cover Xcode in detail, but always in the context of building or profiling an app.  This approach made it both easier to read and to remember.

The book starts with covering the basics and then moves into creating user interfaces.  Having built most of my UIs through code it I found the content on Interface Builder and Storyboards helpful.  The recipes are easy to follow and very detailed, perfect for beginners. 

My favorite section of the book is around instruments.  Again the author walks us through these recipes in a very detailed easy to follow way.  As a side note, you can use the same steps outlined in these recipes in your Titanium project. You just need to generate a full Xcode project using as detailed here.  Coming from a non Xcode background, the navigation and descriptions of the options available for profiling made Xcode’s sometimes challenging interface easy to understand.

The chapter on iCloud provided a great “getting started” guide with a clear easy to understand recipe showing on to implement Document based storage using NSUbiquitousKeyValueStore.  This was a good introduction to iCloud and very easy for someone new to iCloud to follow along.  I do wish the author would have gone further on this topic and provided more details on storing greater the 64k documents.

The recipe using CoreImage provides a nice introduction to the topic and discusses a few of the common available filters.  This recipe provided a nice transition from the earlier CoreGraphic recipe.  I do wish the author would have provides a multi filter example though.

Overall, I really enjoyed reading this book and found the recipes helpful.  The detail and direction provided by the author makes all of the recipes easy to follow and quick to perform.  If you are new to iOS development or Xcode this book provides the resources needed to tackle that learning curve quickly.

The Ti.mely project provides Titanium access to iOS and Android native timers.  The native nature of these timers can be advantageous for background or long interval poling.

Using Ti.mely

The usage is straightforward, you simply create a new timer object

var timer = timerMod.createTimer();

Attach a listener to listen for the onIntervalChange event as shown below

    function showUpdate(d){
        var msg = "interval changed - interval set to " + d.interval;
            msg += " interval count = " + d.intervalCount;;


Initialize the timer by calling the start method.  This method takes the interval in milliseconds and an optional debug flag which will print timer information to your console window.


To stop the timer, simply call the stop method as shown below.


Native Consideration, ie Side Effects

Each time an interval elapses the onIntervalChange event will be fired.  The firing of this event will cause a trip over the Kroll JavaScript bridge.  For this reason using Ti.mely to implement high speed timers of 500 milliseconds or less could negatively impact app performance.

Get the module

The Ti.mely source code and compiled modules are available on Github( under the MIT license.

You can download the compiled modules using the following links

Example app.js

The below sample demonstrates how to use the Ti.mely module.  This app.js is include within the module’s example folder or available for iOS here and Android here.

var timer =  require('ti.mely').createTimer();

var win = Ti.UI.createWindow({

var how2Label = Ti.UI.createLabel({
	text:"Enter Duration in milliseconds",
	top:20, left:7, right:7, height:20,color:"#000"

var durationText = Ti.UI.createTextField({
	value:1000, top:50, left:7, right:7, height:40, color:"#000"

var counterLabel = Ti.UI.createLabel({
	top:100, width:Ti.UI.FILL, height:40,left:7, right:7,color:"#000"

function showUpdate(d){
	var msg = "interval changed - interval set to " + d.interval;
            msg += " interval count = " + d.intervalCount;;
	counterLabel.text = "Updated " + d.intervalCount  + " times.";

var startButton = Ti.UI.createButton({
	title:"Start", top:200, left:7, height:40, width:125

	counterLabel.text ="Starting Timer";

var stopButton = Ti.UI.createButton({
	title:"Stop", top:200,
	right:7, height:40, width:125

	counterLabel.text ="Press the Start button to test again";

Included in the iOS7 redesign is a compelling update to the look of the UISwitch.  The SevenSwitch project by Ben Vogelzang provides the iOS7 design as a drop in replacement for the UISwitch in iOS5+.  I wanted to use this awesome project in my iOS Titanium apps so I created the Ti.SevenSwitch module.

See it in action:

Get the module:

You can download the source at on Github or the compiled module here.

The example:

The demo:


The code:

var mod = require('ti.sevenswitch');

var win = Ti.UI.createWindow({
backgroundColor:'white', layout:'vertical'

text:"Default", textAlign:"left", height:25, left:7, top:0

var defaultSwitch = mod.createSwitch({
top:5, left:20, value:true, height:30, width:50

text:"Sized Switch", textAlign:"left", height:25, left:7, top:15

var bigSwitch = mod.createSwitch({
top:5, height:50, width:250, left:20, value:true

text:"Knob Color", textAlign:"left", height:25, left:7, top:15
var colorKnobSwitch = mod.createSwitch({
top:5, left:20, height:30, width:50, value:true, knobColor:"orange"

text:"Active/Pressed Color", textAlign:"left", height:25, left:7, top:15
var activeColorSwitch = mod.createSwitch({
top:5, left:20, height:30, value:true, activeColor:"orange", height:30, width:50

text:"On Color", textAlign:"left", height:25, left:7, top:15
var onColorSwitch = mod.createSwitch({
top:5, left:20, height:30, value:false, onColor:"yellow", height:30, width:50

text:"Inactive Color", textAlign:"left", height:25, left:7, top:15
var inactiveColorSwitch = mod.createSwitch({
top:5, left:20, height:30, value:false, inactiveColor:"blue", height:30, width:50

The first release of Securely the Titanium security module is now available on Github.  The goal of this project is to provide the tools and components needed to build secure Titanium apps.  Securely provides a comprehensive set of methods designed to easily handle your most common security requirements.

Features include

  • Secure Properties
  • Key Generators
  • String Encryption
  • File Encryption
  • PDF Protection

Get the module

The source and compiled module are both available on Github under the Apache 2 license.

Learn more

Learn more about this module by visiting the following links on Github:

  •  Documentation : Complete method level documentation with examples
  •  Samples : Example app.js files demonstrating how to use each proxy type

The Square TimeSquare project provides a rich and unique full featured Calendar Picker.  The cross-platform nature of this project makes it a perfect candidate for Titanium.

I’m happy to announce, the Ti.SQ modules for iOS and Android which allows you to use this excellent component in your Titanium projects.

The following provides all the details needed to get starting using this module in your projects today.

See it in action



Get the module

All of the modules code, assets, documentation, and examples are available on github.

Before you start – Please make sure you read the project readme file before starting.  The readme file outlines all API differences and project dependences.

Documentation – Project documentation can be found here.

Examples – The iOS and Android APIs are almost.  A majority of the examples should work cross-platform with only minor updates.  Please make sure you read the documentation regarding the differences between iOS and Android.  The examples can be found for iOS here and Android here.

What to contribute– Pull Requests and other contributions are welcome.  Examples, and documentation are also encouraged.

Show me the Example

The following snippet outlines a basic usage scenario for the Ti.SQ module.

var sq = require('ti.sq');"module is => " + sq);

var win = Ti.UI.createWindow({

var calendarView = sq.createView({
	top:0, bottom:'40dp',


var button = Ti.UI.createButton({
	title:'Click to get selected value',
	height:'40dp', width:Ti.UI.FILL, bottom:0


Xcode is one of those IDEs that you either love or hate ( sometimes both ).  Coming from a Visual Studio background it has taken awhile to get used to the Xcode workflow.  I’m still hopeful that someone will create a Resharper like tool for Xcode, but until then I wanted to share some of the plugins that I’ve found useful.

Completion Dictionary

This plugin provides enhanced auto completion.  I bounce between languages frequently and this makes remembering the specific syntax I’m thinking of much easier.

Code Pilot

Calling this Spotlight for for Xcode would be an understatement.  Once you get used to Code Pilot you will rarely leave the keyboard. In short navigation made easy.


This plugin seems to be the closest thing Xcode has to Resharper.  With 40+ code generation actions and a ton of help this is well worth the small purchase price.

Color Sense

This visual plugin provides a color picker when working with UIColor ( and NSColor ).  I rarely use this plugin, but when I do it is a time saver.


Can’t remember whether that image you just added to the project was called button-separator-left or button-left-separator? Now you don’t have to, because this will autocomplete your imageNamed: calls like you’d expect. Just type in [NSImage imageNamed: or [UIImage imageNamed: and all the images in your project will conveniently appear in the autocomplete menu.

Read more about this plugin on Kent Sutherlands blog.

On Github:


XcodeColors allows you to use colors in the Xcode debugging console.


If you work with large strings in your code you will definitely want to check out this plugin.  You can enter your full string into this plugin’s UI and it will correctly escape and insert the string into your code.

Bracket Matcher

This plugin automatically inserting paired message sending brackets. Maybe I’m missing something but shouldn’t Xcode do this for you by default?


I recently found a github project by Dave Keck that has several Xcode plugins are extremely useful.  My favorite is the CurrentLineHighligher but would recommend checking them all out.

  • CurrentLineHighlighter
  • DisableAnimations
  • FindFix
  • HideDistractions
  • InhibitTabNextPlaceholder
  • TabAcceptsCompletion


Just want to focus on the code? This plugin allows you to reduce the sometimes massive Xcode toolbars.



A commenter (Nick) mentioned that JetBrains has a great IDE called AppCode available at

Looking for away to make sure your uses have upgraded to the latest version of your app?  Using the AppStoreHelpers object within the benCoding.iOS.Tools module you can easily query the Apple AppStore for the latest version.  You are then a simple version compare away from having the information needed to prompt your user to upgrade or version specific service calls.

Show me an example

var tools = require('');
var appStoreHelpers = tools.createAppStoreHelpers();
function queryResults(e){;"success = " + e.success);"appStoreVersion = " + e.appStoreVersion);"appID = " + e.appID);"code = " + e.code);"installedVersion = " + e.installedVersion);
    var hasUpdate = (parseFloat(e.appStoreVersion) > parseFloat(e.installedVersion));
        var alert = Ti.UI.createAlertDialog({
            title:'Update now', 
            message:'There is a new version available. Do you want to download now?',
            buttonNames : ['OK','Cancel']
        alert.addEventListener('click', function(y){
            if(y.index == 0){

//Let's pretend we are angry birds
var queryITunesID = '409807569';
//Call the check version method

How does it work?

You can look-up the version information for an iTunes Id by making a service call to For example, you can get the latest information about Angry Birds by using

How do I get my iTunes Id?

To find your iTunes Id open iTunes and go to your app. Right click on the App’s iTunes coverart and select the Copy Link option. For example, if you do this on Angry Birds you will receive the following url

The section after the id and before the question mark is your iTunes Id. Using our Angry Bird’s example their iTunes Id would be 409807569. This is the value you will want to use when launching or performing a version check.

Where can I get it?

The benCoding.iOS.Tools module is available on Github at


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